⚠️ Worlds are dynamically generated, and it may freeze the game for a sec or two, but hang in there! It will load :)


The Necromancer has stolen a young witch's ability to fly and retreated into the depths of an ancient forest. To reclaim what was lost, she must venture deep into the woods to find and defeat him.

However, the Necromancer yields the COUNTDOWN SPELL: as time ticks down, he sacrifices part of his undead army to grow the remaining even stronger.

- The plot (written by my wife ❤️)

A little witch has been stripped of her power to fly, stolen by the Necromancer.

To reclaim it, she must journey into the ancient forest to track down the Necromancer and break his spell.

Casting the Countdown Spell, the Necromancer's army trades sacrifices for power as the clock runs down.

- Attribution

Most of the game's art is authorial, but due to time constraints, the terrain and decor sprites are borrowed from @egordorichev's free https://egordorichev.itch.io/adve pixel art pack.

I've attempted to generate some synthetic sound effects, but I'm no good at this, just the attack and landing sounds are left from what I generated myself. The other sound effects and music were used via a commercial license from EpidemicSound.

Font is from Brackey's https://brackeysgames.itch.io/brackeys-platformer-bundle pack.

Updated 16 hours ago
Published 1 day ago
StatusIn development
PlatformsHTML5, macOS
Authorroo.oliv
GenrePlatformer
Tags2D, Pixel Art, Roguelike, Superpowers
ContentNo generative AI was used

Download

Download
witch-v-necromancer-osx-arm64.zip 42 MB
Version 0.1.0+7c6aa4d-dirty 1 day ago
Download
witch-v-necromancer-osx-x64.zip 43 MB
Version 0.1.0+7c6aa4d-dirty 1 day ago

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